The new Pixelmon 5.1.2 Server is opened! You can Download ATLauncher and join server.pixelmoncraft.com. I wanted to make this post to answer some questions that you may have about the new server.
What will be moved to the new pixelmon server?
Most of the data is planned to be moved to the new server. However there will be a delay on transfers, but the Legacy 1.7.10 pixelmon servers will be staying online so your Pokemon aren't going anywhere. Items and houses will not be transferred.
We worked hard to get this humble setup for a new pixelmon server done. We want you to come and take a look and see if there are any bugs or mistakes that we have to fix.
Server Updates:
- /Safari Server is opened! and /Kanto brings you back to the main 1.10.2 server.
- Pixelmon Auction is in maintenance mode, only the return function is open for now.
- PokeBank module for Pokemon Transfers has been added.
The PokeBank module works the same as you know it with a few additions. The commands and aliasses /pokebank /newclaim /c gives you a new claim interface. /claim gives you the old StarterScreen interface. The Kanto, Planet, Johto and Hoenn server will be online for pokemon transfers. *Held items are not being transferred, only the pokemon details are.
You can transfer pokemon by using /store 1-6 in the old servers and making use of the claim commands listed above on the new server. Alternatively you can make use of /sell 1-6 which puts the pixelmon into the auction storage, and you can return pixelmon from there into your pokebank. This second method may be faster if you have many pokemon to transfer.
If you experience any issues with the system, please let us know asap. - Legacy 1.7.10 servers are currently down for maintenance and moving files.
- Updated PokeModify module with /color
- Added PokeModify aka Pixelmon Points module.
- Added PokeSats module aka Pokemon Statistics.
- Added PixelmonCraft ATLauncher Modpack.
- Setup basic pixelmon server information & permissions.
- Deremei showing off on the new server.
Just a few more weeks!
Is there a chance that we'll lose anything when we go from 1.7 to 1.10?
Send me a message if you need my help - I will do my best to help you with your problem :)
;)
Looks amazing!
Can't wait!
http://imgur.com/a/UsPVk
Hey I made a appearance in this one lol
Hype
This may mark my return.
Actually curious if those are npcs or you guys changed your skins and took the picture
They are definitely NPCs lol
i am getting more hyped every day i cant wait even though i have to XD
There's gyms on a the new server correct :)
Yes there will be gyms
Can't wait XD
Aiming to finish a lot of the basic server setup tomorrow together with staff to launch the server, more information will come SoonTM.
Pixelmoncraft.com Pixelmon Server - /Download/ - /Commands/ - /Rules/
So all of our hardwork such as pokemon, buildings, and such will all be removed? :\
'The servers we are using now are not being updated. We are creating new and updated servers. There will be more information later. :-)' -92aht
Nobody. No one. You are looking at a blank space.
The only thing not guaranteed to be transferred is items, and the other servers will be kept online. Your hardwork will not be removed
so, which version of both the Pixelmon Mod and Forge are this server going to be using? I need to know so I can grab them and put them on my normal minecraft launcher since I play the legacy server using ATLauncher
I believe that the new version of the server will be on ATLauncher once it is released to the public, but it will be on Pixelmon version 5.0.2 for minecraft version 1.10.2. You can use the latest version of forge.
You can easily install an instance that is named differently from your legacy instance.
Pixelmoncraft.com Pixelmon Server - /Download/ - /Commands/ - /Rules/
So We Cant transfer items like blocks or pixelmon items?
Unfortunately no, this is because Minecraft 1.7 and below worked with Item ID's that we're allocated upon the order of mod updates. Neither does the old griefprevention work together with the new griefprevention plugin, so updating a map is also not going to work. Item ID problems and an unprotected world forces us to have a new world generated.
We will however ensure that all pokemon can get transferred within a few weeks of the server launch, same goes for Money, Claimblocks and Donator ranks.
Pixelmoncraft.com Pixelmon Server - /Download/ - /Commands/ - /Rules/
No, blocks and items are not being moved over.
Will we get a new safari server or will the old one update? I love to run around in a server like safari and just catch the pokemon i don't have yet.
We will make a new safari zone again with an updated map when we are familiar with the new server.
Pixelmoncraft.com Pixelmon Server - /Download/ - /Commands/ - /Rules/
How my pokemons will be transfered? I have to do something or just wait?
If we put Held Items on our Pokemon will the Held Items Transfer?
We will find out when the poketransfer module is enabled ;)
Pixelmoncraft.com Pixelmon Server - /Download/ - /Commands/ - /Rules/
Lemon will the new modpack be on atlauncher?
1st of April huh? sounds rather suspicious to me xD
( Just kidding though, really excited for this new server and what not )
I can't play the new server. :( Any Pixelmon mod 1.8+ is too laggy for me, even while using Optifine and even though this computer is i7 processor and 1 TB RAM. -_-
Hey, I would try maybe allocating more RAM to the game as this may help stop the lag problems, worked for me. If you are using ATLauncher, go to Settings > Java / Minecraft > Initial Ram / Memory & Maximum Ram / Memory. For a start you can just try going up by one stage each at a time and try joining the server.
Ya done know
1000+ Days here
I actually heard a lot of fps issues with the latest pixelmon versions, allocating more ram helps but there was also a pixelmon bug that caused framerate droppings. I believe they addressed some of these bugs in the last version. Secondly if you have fps issues on public areas such as spawn, in the wilderness, at your own claim it will be better.
Pixelmoncraft.com Pixelmon Server - /Download/ - /Commands/ - /Rules/
a way to get around the item id thing would be getting some staff to manually transfer items to you
Doubt that would work, and even if it did it would be tedious and take WAY too long to do for EVERY player.
SOOON TM -Lemon
http://imgur.com/a/tCQNd
any update?. i can see the server run but not whitelistet.. :D
Server is opened.
Pixelmoncraft.com Pixelmon Server - /Download/ - /Commands/ - /Rules/
My ATLauncher won't load it, does Pixelmon launcher work?
Cyan
Any crash reports? no issues here.
Pixelmoncraft.com Pixelmon Server - /Download/ - /Commands/ - /Rules/
atlauncher wont launch my pack either, i tried allocating more ram but didnt work
it just says failed to launch
Cant join server it says i timed out it says
java.net.connectexception: connection timed out: no further information:
all in white
Same solution as the others. Allocate more RAM.
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